slash dash \\ slshdsh

Digital artist based in Moscow. I specialize in creating game characters, environments, and game design concepts. I have a strong background in architecture, graphic design, and art history. I am currently working as an independent game developer and freelance artist, but I am open to new collaborations and teamwork.
  • About
    Moscow, Russia
    @shshdsh
  • Languages
    • Russian Native
    • English C1 (EF SET Certificate)
  • Software Skills
    • Zbrush (Organic High Poly Sculpting, Fabric Sculpting)
    • Blender / Maya (Hard Surfaces, Low Poly, Retopology)
    • Marmoset Toolbag (Baking Textures)
    • Adobe Substance Painter (PBR / Hand Paint Textures)
    • Adobe Photoshop
    • Unreal Engine 5
  • Core Skills
    • Character Design
    • Level Design Prototyping
    • Logo and Brand Design
    • Academical Drawing
    • Texts Writing
    • Hard Self-studying & Self-organization
  • Expirience
    Independent Game Developer (2024 - present)
    • participate in the creation of a project in a small team in several positions due to the specifics of the project: I write a script, create full pipeline characters, props, level design/art, and partially perform the functions of a game designer
    Freelance 3D Character Artist (2021 - present)
    • performed the creation of character models using a full pipeline (highpoly + render)
    Writer (2018 - 2022)
    • writing essays, texts, journalistic articles on the subject of art
    Freelance Graphic Designer (2016 - 2022)
    • was engaged in the visual design of articles, covers, prints, created background textures (including seamless patterns), and designed brands for social networks.
    Architect (2016)
    • I was an intern at the Moscow Master Plan Institute. (went to construction sites with assignments, participated in the creation of design and project presentations)
    *Also have experience working in large teams (30-150 people) ~ 2 years
  • Education
    Basic education
    • College of Architecture, Design and Reengineering No. 26. Certified Architect (specialist) (2013 - 2016)
    • State University of Land Use Planning. Academic drawing and architectural drafting course (2013 - 2014)

    Additional education
    • *** School. Creating a stylized character course (2019 - 2020)
    • *** School. Environment Art (2024)
    • Scott Eaton. Anatomy for Artists (2021)
    • Scott Eaton. Portraiture & Facial Anatomy (2021)
    • Dylan Abernethy. Understanding UV Layout Techniques for Games (2025)
Made on
Tilda