slash dash \\ slshdsh
Digital artist based in Moscow. I specialize in creating game characters, environments, and game design concepts. I have a strong background in architecture, graphic design, and art history. I am currently working as an independent game developer and freelance artist, but I am open to new collaborations and teamwork.
about
Moscow, Russia
Languages
  • Russian Native
  • English C1 (EF SET Certificate)
Software Skills
  • Zbrush (Organic High Poly Sculpting, Fabric Sculpting)
  • Blender / Maya (Hard Surfaces, Low Poly, Retopology)
  • Marmoset Toolbag (Baking Textures)
  • Adobe Substance Painter (PBR / Hand Paint Textures)
  • Adobe Photoshop
  • Unreal Engine 5
Core Skills
  • Character Design
  • Level Design Prototyping
  • Logo and Brand Design
  • Academical Drawing
  • Texts Writing
  • Hard Self-studying & Self-organization
Expirience
Independent Game Developer (2024 - present)
  • participate in the creation of a project in a small team in several positions due to the specifics of the project: I write a script, create full pipeline characters, props, level design/art, and partially perform the functions of a game designer
Freelance 3D Character Artist (2021 - present)
  • performed the creation of character models using a full pipeline (highpoly + render)
Writer (2018 - 2022)
  • writing essays, texts, journalistic articles on the subject of art
Freelance Graphic Designer (2016 - 2022)
  • was engaged in the visual design of articles, covers, prints, created background textures (including seamless patterns), and designed brands for social networks.
Architect (2016)
  • I was an intern at the Moscow Master Plan Institute. (went to construction sites with assignments, participated in the creation of design and project presentations)
*Also have experience working in large teams (30-150 people) ~ 2 years
Education
Basic education
  • College of Architecture, Design and Reengineering No. 26. Certified Architect (specialist) (2013 - 2016)
  • State University of Land Use Planning. Academic drawing and architectural drafting course (2013 - 2014)
Additional education
  • *** School. Creating a stylized character course (2019 - 2020)
  • *** School. Environment Art (2024)
  • Scott Eaton. Anatomy for Artists (2021)
  • Scott Eaton. Portraiture & Facial Anatomy (2021)
  • Dylan Abernethy. Understanding UV Layout Techniques for Games (2025)
Made on
Tilda